The Finale #50
3.50. The Finale
After you finish The Big Score, the last mission appears at Franklin's house. Once Devin Weston, who came to see him, leaves, Franklin picks one of three choices on his phone, and the last mission splits into three from that choice.
3.50.1. Overview
- The choices
- Pick Kill Trevor and Something Sensible starts, pick Kill Michael and The Time's Come starts, and pick Deathwish and The Third Way starts.
- The ending the story continues from is The Third Way.
- Before you start
- If you pick Something Sensible you cannot play as Trevor afterward, and if you pick The Time's Come you cannot play as Michael. If that character still has a rare car or an activity only he can do, clear it first. Missions exclusive to the two of them are not required for 100% completion.
- If you still have things to do, do not take Franklin home. The last mission starts the moment you arrive.
- The pay
- Who gets paid for The Big Score depends on the ending. Something Sensible pays Michael and Franklin, The Time's Come pays Trevor and Franklin, and The Third Way pays all three.
3.50.2. Something Sensible
This is the ending where you kill Trevor. Franklin lures Trevor out to the oil fields on the edge of El Burro Heights, and he also asks Michael for help.
- Chasing Trevor
- Aim a gun at him and Trevor flees in his truck. Follow him through a chase that runs around the city and out to the oil fields, and do not lose him.
- As you get close to the oil fields, Michael rams Trevor's truck with a stolen Premier.
- The finish
- The truck hits a fuel tank and gasoline spills, so shoot the pooled gasoline. If you hesitate, Michael shoots it instead. When Trevor dies, it is complete and the end credits roll.
- Gold medal
- Kill Trevor
- Reasons for failure
- Franklin dies, Michael dies, Trevor gets away, or the car you are in is destroyed
3.50.3. The Time's Come
This is the ending where you kill Michael. Franklin lures Michael out to the satellite dish complex beside Route 68. He asks Trevor for help, but Trevor refuses.
- The railway chase
- When the talk ends, Michael flees in the Tailgater and drives along the nearby railway. Follow him and do not lose him. You fail if Michael gets clean away.
- The chase ends at Palmer-Taylor Power Station.
- The power station
- On foot, climb the scaffolding up to the chimney passage. Michael shoots at you now and then, so follow from cover.
- After a fight, Michael is hanging outside the railing, and you choose whether to drop him or pull him up. Whichever you pick, Michael falls and dies, and the mission is complete.
- Gold medal
- Kill Michael
- Reasons for failure
- Franklin dies or is busted, or Michael gets away
3.50.4. The Third Way
This is the ending where you keep both Michael and Trevor alive. Call Lester, and following the plan made at his house you draw the FIB and Merryweather forces into the foundry and deal with them, then take out the four people who were after the three protagonists, one by one.
- The foundry ambush
- As Franklin, go to Lamar's house, pick Lamar up, and go to the foundry. Lamar keeps watch outside, and Franklin meets Michael and Trevor inside.
- When you are ready, ambush the FIB agents as they come in. Michael has a Heavy Sniper, and Trevor has a Combat MG.
- When Lamar calls for help, go to the entrance as Franklin and take out the enemies attacking Lamar. You fail if Lamar dies.
- If Trevor does not answer, fight your way to Trevor's position as Michael. If you are late, Trevor dies and you fail.
- Michael and Trevor go outside, clear the remaining FIB and Merryweather forces with Franklin, and meet in front of the main gate.
- Dealing with the targets
- When Lester gives you the locations, the three split up. The order is up to you, but each target has an assigned person, and you fail if another character approaches or kills that target.
- Michael: take Stretch out at the basketball court beside the BJ Smith Recreation Center, then lose the Ballas who come at you.
- Trevor: snipe Steve Haines from a distance while he films a show inside the Ferris wheel at Del Perro Pier. If you get too close or miss several times, Haines notices and you fail. After the shot, lose the two-star wanted level.
- Franklin: hit Wei Cheng's motorcade as it leaves the Pacific Bluffs Country Club. Cheng rides in a black Washington, with two Cavalcades as escort. Destroy Cheng's car with a sticky bomb, a minigun, or an RPG before it leaves the parking lot, and you can skip the freeway chase, then lose the Triads.
- Kidnapping Devin
- Whichever moment you take Haines out, Trevor is the one who kidnaps Devin. Quietly knock out the eight Merryweather guards at Devin's mansion in Tongva Hills, or take them out head-on.
- Grab Devin, who is hiding in a crate near the pool, load him into the trunk of Devin's Tornado, and go to the cliff in the Chiliad Mountain State Wilderness. Before that, you fail if Devin dies or the Tornado is wrecked or stuck, and you also fail if you draw police attention at the mansion.
- At the cliff the three of them push the Tornado off together, and it is complete. Afterward Michael and Trevor can hang out again.
- Gold medal
- Finish within 21 minutes 30 seconds
- Skip the cutscenes, and take the targets in the order Michael, Trevor, Franklin. If Trevor takes Haines out last, you have to lose the wanted level and then drive a long way to Devin's mansion.
- You do not have to sneak into Devin's mansion, and you can just take out the guards along the way as you go.
- 20 headshots, and accuracy of at least 70%
- Use a pump shotgun or a pistol, and add Michael's and Trevor's special abilities.
- Kill Cheng with a sticky bomb
- Turn Franklin's special ability on and throw, and it is easier to hit.
- Kill Steve Haines with a headshot
- Use the Heavy Sniper. Before the cutscene starts the Ferris wheel does not move, so park on the bridge, stand on the trunk of the car, and shoot, and you save both time and accuracy.
- Kill Stretch with a melee attack
- Use a melee weapon such as the knife.
- Reasons for failure
- A protagonist dies or is busted, Lamar dies, you leave Lamar behind, or you abandon the fight
- A character who is not assigned is spotted by a target or kills a target, you lose Stretch or Cheng, you leave Haines behind, or Trevor misses his chance to snipe Haines
- You draw police attention at Devin's mansion, Devin dies before he is dealt with properly, you leave Devin or Devin's car behind, or Devin's car is destroyed or stuck